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AI Insights · Timothy · July 2025

Top Simulator Games Performance in Australia Q2 2025

Explore the performance trends of the top 5 simulator games on a unified platform in Australia during Q2 2025, with data insights from Sensor Tower.

Top Simulator Games Performance in Australia Q2 2025

In the second quarter of 2025, the top simulator games in Australia showed varied performance trends across downloads, revenue, and active users, according to data from Sensor Tower.

Cookingdom, developed by ABI GLOBAL LTD., experienced a significant surge in weekly revenue, reaching approximately $1.6K by mid-May, before settling around $1K towards the end of the quarter. Weekly downloads remained relatively stable, peaking at 14.3K in late May, while active users showed a consistent upward trend, closing the quarter at 30.5K.

I Am Cat by Estoty exhibited a steady decline in weekly downloads from 16.3K to around 7.6K by the end of June. Despite this, the game maintained a healthy active user base, ending the quarter with approximately 39.6K users. Revenue showed a slight decline but remained relatively steady, ending June at approximately $276.

Jelly Master: Mukbang ASMR did not generate revenue during this period. Downloads fluctuated, starting at 8K and decreasing to around 4.3K by the end of June. However, active users remained stable, with a slight increase towards the end of the quarter, reaching 19.8K.

Skincare Time: Makeover ASMR from DO VAN HUY saw a decline in downloads, starting the quarter at 8.6K and ending at 3.2K. Active users also decreased, finishing June at approximately 11.2K.

BitLife - Life Simulator by Candywriter, LLC, recorded consistent revenue, peaking at $32.4K in early June. Downloads remained steady, with a slight dip towards the end of the quarter, while active users decreased, closing the quarter at 38.9K.

For more detailed insights and analytics, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025